翻訳と辞書
Words near each other
・ El Familion Nestle
・ El Fandi
・ El fantasma de Elena
・ El fantasma de la casa roja
・ El fantasma del convento
・ El Fantástico mundo de María Montiel
・ El Far (cim de Susqueda)
・ El Far d'Empordà
・ El Faraón
・ El Fardou Ben Nabouhane
・ El Faro
・ El Faro (digital newspaper)
・ El Faro de Gibraltar
・ El Faro Restaurant
・ El Faro Towers
El Farol Bar problem
・ El Farolito Soccer Club
・ El Fary
・ El Fasher Airport
・ El Fateh
・ El Fausto criollo
・ El Fedjoudj
・ El Fedjouz Boughrara Saoudi
・ El Fehoul
・ El Feidh
・ El Feidja National Park
・ El Felino
・ El Fener
・ El Fenix
・ El Fenix (automobile)


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

El Farol Bar problem : ウィキペディア英語版
El Farol Bar problem

The El Farol bar problem is a problem in game theory. Based on a bar in Santa Fe, New Mexico, it was created in 1994 by W. Brian Arthur.
The problem (without the name of El Farol Bar)was formulated and solved dynamically six years earlier by B. A. Huberman and T. Hogg in "The Ecology of Computation", Studies in Computer Science and Artificial Intelligence, North Holland publisher, page 99. 1988.
The problem is as follows: There is a particular, finite population of people. Every Thursday night, all of these people want to go to the El Farol Bar. However, the El Farol is quite small, and it's no fun to go there if it's too crowded. So much so, in fact, that the preferences of the population can be described as follows:
* If less than 60% of the population go to the bar, they'll all have a better time than if they stayed at home.
* If more than 60% of the population go to the bar, they'll all have a ''worse'' time than if they stayed at home.
Unfortunately, it is necessary for everyone to decide ''at the same time'' whether they will go to the bar or not. They cannot wait and see how many others go on a particular Thursday before deciding to go themselves on that Thursday.
One aspect of the problem is that, no matter what method each person uses to decide if they will go to the bar or not, if ''everyone'' uses the same pure strategy it is guaranteed to fail. If everyone uses the same deterministic method, then if that method suggests that the bar will not be crowded, everyone will go, and thus it ''will'' be crowded; likewise, if that method suggests that the bar will be crowded, nobody will go, and thus it will ''not'' be crowded. Often the solution to such problems in game theory is to permit each player to use a mixed strategy, where a choice is made with a particular probability. In the case of the single-stage El Farol Bar problem, there exists a unique symmetric Nash equilibrium mixed strategy where all players choose to go to the bar with a certain probability that is a function of the number of players, the threshold for crowdedness, and the relative utility of going to a crowded or an uncrowded bar compared to staying home. There are also multiple Nash equilibria where one or more players use a pure strategy, but these equilibria are not symmetric. Several variants are considered in.
In some variants of the problem, the people are allowed to communicate with each other before deciding to go to the bar. However, they are not required to tell the truth.
==Minority game==
One variant of the El Farol Bar problem is the minority game proposed by Yi-Cheng Zhang and Damien Challet from the University of Fribourg. In the minority game, an odd number of players each must choose one of two choices independently at each turn.〔D. Challet, M. Marsili, Y.-C. Zhang, Minority Games: Interacting Agents in Financial Markets, Oxford University Press, Oxford (2005)〕
The players who end up on the minority side win. While the El Farol Bar problem was originally formulated to analyze a decision-making method other than deductive rationality, the minority game examines the characteristic of the game that no single deterministic strategy may be adopted by all participants in equilibrium. Allowing for mixed strategies in the single-stage minority game produces a unique symmetric Nash equilibrium, which is for each player to choose each action with 50% probability, as well as multiple equilibria that are not symmetric.
The minority game was featured in the manga ''Liar Game''. In that multi-stage minority game, the majority was eliminated from the game until only one player was left. Players were shown engaging in cooperative strategies.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「El Farol Bar problem」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.